Development Blog for SD-SASCHA/Urashiman projects.
Sunday, December 14, 2008
Final Fantasy IX Model Converter Part 2
Here comes the PAIN!!! The modelconverter reads poly and UV data perfectly now. what still needs to be done is bone and animation support. Here a Zidan for you:D Still messed up because there are no bones loaded for him :D
How far is this from being able to produce a 3ds/obj model of Freya with textures? I require one for an art project - depending on time to completion for this software, I'll either use the game model as a reference to make sure I get proportions and shape right, or i'll have to model entirely from scratch.
3 comments:
Woohoo!
How far is this from being able to produce a 3ds/obj model of Freya with textures? I require one for an art project - depending on time to completion for this software, I'll either use the game model as a reference to make sure I get proportions and shape right, or i'll have to model entirely from scratch.
I modeled from scratch, but it didn't turn out well. Giving up.
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