I was trying to implement a 3D Preview window in my converter with the help of the Direct X 9.0c SDK, but looks like the SDK won't install on pre Windows XP systems and does not work with Visual Studio 6. So I got myself a copy of the DirectX 8.1 SDK and it seems to work. The last time I coded with DirectX was when DirectX 6 was the newest. I hope not so many stuff was changed (already read that DirectDraw isn't available anymore like in DX6&7)
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The little program needs some comfort because it doesn't work correctly up until now T.T
2 comments:
you have to construct additional pylons :D
You have to construct additional Pylons!
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