Boing!
I'm working on stuff for future projects.
Lineart for the Hildegarde 3 of Final Fantasy IX (not finished)
Lineart for Altos VF-25F Messiah from Macross Frontier (needs some tweaking)
I'm working on several projects at once just to keep me from canceling the things I promised to do. The only problem is that most projects will take some time before thier release.
Tuesday, October 21, 2008
Wednesday, October 15, 2008
WTF?!
Thursday, October 9, 2008
Papercraft and nice little tools
Hello!
Currently I'm working on several projects at once. Let me introduce them to you.
Papercraft:
Zone of the Enders: The 2nd Runner - Jehuty
This papercraft still needs some 3D modelling, UVW maps and textures.
Macross 7 - VF-17D "Teal"
3D modelling for this one is done. I just need to do the UVW mapping and the textures.
Macross M3 - VF-14 Vampire
This one still needs some tweaking and 3D modelling before it comes to UVW mapping and texturing.
Macross VF-X II - VA-3 Invader
3D modelling is finished, only UVW mapping and texturing is needed to start actual developing.
This is it for the papercrafting. All those models above need unfolding development, testbuilding and readable instructions after texturing before I'm able to publish them.
Tools:
FF9 Extractor
The FF9 Extractor is able to extract files from the FF9.IMG found on the FF9(PSX) disk. It is also able to extract data from Databasefile found within the FF9.IMG. This thing is still buggy and sometimes hangs up when extracting data from databasfiles (DB0 for those who know what I mean).
FF8/FF9 Multiconverter
Well, this is what the multiconverter will look like if I don't fuck things up. This thing is currently only able to differ between FF8, FF9 and non FF8/9 files. I'm coding object-orientated so that this thing will get an update via units (like plugins) . I test the units with another "dummy-tool", to see if stuff works correctly as planed. I don't know how to implement the 3D Preview, but will think of something when the time comes.
The Multiconverter will be able to:
-read FF8(PC) and FF9(PSX) 3D models
-convert FF8 and FF9 3D models to 3DS and OBJ
All this is only possible with the help of the Qhimm Forums. They did most of the groundbreaking discoverings about Final Fantasy file formats and how the stuff work. Everything I'm going to develop has its roots from thier investigations.
Everything announced here has the release date "When it's done" :D
Currently I'm working on several projects at once. Let me introduce them to you.
Papercraft:
Zone of the Enders: The 2nd Runner - Jehuty
This papercraft still needs some 3D modelling, UVW maps and textures.
Macross 7 - VF-17D "Teal"
3D modelling for this one is done. I just need to do the UVW mapping and the textures.
Macross M3 - VF-14 Vampire
This one still needs some tweaking and 3D modelling before it comes to UVW mapping and texturing.
Macross VF-X II - VA-3 Invader
3D modelling is finished, only UVW mapping and texturing is needed to start actual developing.
This is it for the papercrafting. All those models above need unfolding development, testbuilding and readable instructions after texturing before I'm able to publish them.
Tools:
FF9 Extractor
The FF9 Extractor is able to extract files from the FF9.IMG found on the FF9(PSX) disk. It is also able to extract data from Databasefile found within the FF9.IMG. This thing is still buggy and sometimes hangs up when extracting data from databasfiles (DB0 for those who know what I mean).
FF8/FF9 Multiconverter
Well, this is what the multiconverter will look like if I don't fuck things up. This thing is currently only able to differ between FF8, FF9 and non FF8/9 files. I'm coding object-orientated so that this thing will get an update via units (like plugins) . I test the units with another "dummy-tool", to see if stuff works correctly as planed. I don't know how to implement the 3D Preview, but will think of something when the time comes.
The Multiconverter will be able to:
-read FF8(PC) and FF9(PSX) 3D models
-convert FF8 and FF9 3D models to 3DS and OBJ
All this is only possible with the help of the Qhimm Forums. They did most of the groundbreaking discoverings about Final Fantasy file formats and how the stuff work. Everything I'm going to develop has its roots from thier investigations.
Everything announced here has the release date "When it's done" :D
Labels:
Final Fantasy IX,
Final Fantasy VIII,
Jehuty,
Macross,
Tools,
VA-3,
VF-14,
VF-17,
Zone of the Enders
Wednesday, October 8, 2008
DEVBLOG STARTED!
Well, this is going to be my develoment blog to keep you update on my work with papercraft, funny little tools and other stuff.
First news!
Someone from http://www.papercraftmuseum.com/ made a stop and motion animation in how to build my FF7 Cloud papercraft. All credits for this video go to the one that created it.
Have fun!
http://de.youtube.com/watch?v=qorwyMa78YE
First news!
Someone from http://www.papercraftmuseum.com/ made a stop and motion animation in how to build my FF7 Cloud papercraft. All credits for this video go to the one that created it.
Have fun!
http://de.youtube.com/watch?v=qorwyMa78YE
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